Tuesday 1 January 2013

Hey Ice King! Why did you make an unimpressive game?

Roughly a year later, I have decided to publish this review.  I have had a lot of personal thoughts brewing lately over the past year and a half, and I think it's nearly time for me to write and publish the story of my past two years for all to see.  Even if nobody reads or responds to it, I think I need to express it in some form or another to get it out of my system.

So far the majority of the things that I've covered on this blog have been positive thus far, so now, I'll be talking about a recent video game purchase that really didn't feel like it was worth the 30 dollars I paid for it.

Let's start off by saying that while I'm not an absolute fanatic of the show, I've watched and enjoyed the majority of the series.  The style of humor and storytelling appeals to me in a way that makes me feel like I'm playing a light and fluffy game of Dungeons and Dragons around the table with my  best friends, where the focus of the game is not so much about plot development, but more about just having fun time with your friends.

Let's start off with the positive aspects of the game

The music in the game was awesome

The gameplay mechanics were reminiscent of Zelda II, with top down overworld travel, but switching to sidescrolling platforming when going into random combat encounters or dungeons.  On top of the inventory system borrowed a condiment/food matching system from the Super Nintendo game, Earthbound.

While the game's dialogue matched the feel of the show, and nothing really seemed out of place, I'll need to point out that only certain small bits of dialogue used the character voices from the show, and almost none of it that I can remember was original content.  The only original piece of audio that I found was the theme song.  (Which was probaby the only exiting thing I found in this game)  

Hoping Adventure time will get a game worthy of it's awesomeness, considering how well it would work if people actually put some effort into making a game that they would actually want to play for themselves.